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Daniel Arey was the other founder of the company, and he was ALSO a Naughty Dog member. So that’s enough about Bob Rafei, he isn’t the only pebble on the beach. He was part of the team who earned Best New Character of the Year for his art design of Daxter in the Jak series. He is also seemingly credited for the art design of Daxter himself: He worked on all of their Crash Bandicoot games, all of their Jak & Daxter games, and the original Uncharted ( that’s where Sonic got his new scarf from you know). He played a key role in establishing the look of this series touching on all aspects of production, from back ground modeling, lighting, texturing, to character rigging and animation. He joined NDI in early ’95 as its first employee while in the visual development stage of Crash Bandicoot.
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😉 As you may know from the recent interviews, Big Red Button was co-formed by Bob Rafei, who was a AAA veteran from Naughty Dog, so much so he was actually their first employee, how about that? I have some answers, which is why I made this post. What on Earth was going on for the last 6 years you ask?
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Most may have never heard of them before, and you’d be right to not have, because they were formed in 2008, and have not put out a SINGLE title under their name, Sonic Boom will be their first. So as my first own created post where I don’t just post big news, I decided to make it about the results of my research about the developer of the Wii U version of Sonic Boom Big Red Button Entertainment.
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